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Golden Time: Vivid Memories is a campus life adventure visual novel developed by Cattle Call and published by Kadokawa Games for the PlayStation Vita. Released in Japan on March 27, 2014, it adapts the light novel series Golden Time (also known as Golden Time or 青春纪行) written by Yuyuko Takemiya with illustrations by Eiji Komatsu. The original author supervised the game’s original storylines.
Players take the role of Banri Tada, a young man who lost his memories in an accident and moves to Tokyo to attend university. The game focuses on everyday campus life, friendships, and romantic relationships with key characters including the energetic Kaga Kouko, the gentle Nana (Linda), and others. Gameplay blends visual novel storytelling with interactive systems such as course selection, group meals, and one-on-one conversations that influence affection and story branches. A special “desperate follow-up” mode helps recover from poor dialogue choices. The narrative features multiple endings (approximately 20), including original “if” scenarios that diverge from the novels and anime. All characters are fully voiced.
A mobile version titled Golden Time Vivid Memories SP was also released for Android and iOS shortly after the Vita launch.
Title: Golden Time: Vivid Memories
Japanese Title: ゴールデンタイム Vivid Memories
Platform: PlayStation Vita
Genre: Campus Life Adventure / Visual Novel
Developer: Cattle Call
Publisher: Kadokawa Games
Release Date: March 27, 2014 (Japan)
Players: 1
Rating: CERO C (standard) / CERO D (limited edition)
Language: Japanese (full voice acting)
Notable Features: Original story supervised by the light novel author, ~20 endings, course selection and conversation systems
Original “what-if” storylines supervised by light novel author Yuyuko Takemiya, expanding beyond the anime and novels.
Fully voiced cast bringing the characters and campus life to life.
Interactive systems including course selection, group meals (“聚餐”), and one-on-one talks that shape relationships and routes.
“Desperate follow-up” recovery mode for recovering from bad dialogue choices.
Approximately 20 different endings offering varied romantic and story outcomes.
Relationship chart and flowchart tools to track progress and connections.
Focus on themes of youth, lost memories, friendship, and romance in a university setting.
High-quality presentation with illustrations and music fitting the source material.
The official English title is Golden Time: Vivid Memories. It is also referred to as Golden Time Vivid Memories. Chinese aliases include 金色时光 美好回忆 and 金色时光 生动记忆.
No. The PlayStation Vita version is Japanese-only. There is no official English localization.
It is an original adaptation featuring “what-if” scenarios supervised by the original author. While it shares the same setting, characters, and tone, many story paths and endings are exclusive to the game.
It is primarily a visual novel / adventure game focused on dialogue choices, relationship building, and daily campus activities rather than action or complex simulation.
Yes. The game features around 20 different endings depending on your choices and which characters you prioritize.
Developed by Cattle Call and published by Kadokawa Games for PlayStation Vita. The original light novel author Yuyuko Takemiya supervised the scenario.
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