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Return to the spooky occult underworld of the Japanese ca...
The Lost Child is a dungeon-crawling RPG developed by Crim and published by Kadokawa Games (with NIS America handling Western releases) for the PlayStation Vita. Conceived as a spiritual successor to classic titles like El Shaddai: Ascension of the Metatron, the game tasks players with navigating sprawling, multi-tiered labyrinths from a first-person perspective.
The gameplay centers heavily on turn-based combat and the capture/evolution of mythological beings known as "Astrals"—ranging from angels and demons to folkloric beasts. By subjugating enemies and feeding them Karma earned in battle, players can level up, evolve, and customize over 250 skills to build the ultimate party of celestial combatants.
Platform: PlayStation Vita (PS Vita)
Release Date: August 24, 2017 (Japan) / June 2018 (North America & Europe via Digital PSN)
Genre: Dungeon Crawler, RPG, Occult, Turn-Based
Developer: Crim / Kadokawa Games
Publisher: Kadokawa Games / NIS America
Players: 1 Player (Single-Player)
Play Length: Approximately 30 to 50+ hours
Region Format: Region Free (Digital via PlayStation Network / Physical Japanese & Import Editions)
Occult Detective Narrative: Unravel a sprawling modern fantasy conspiracy across Tokyo involving angels, fallen hosts, and hidden demonic forces.
First-Person Dungeon Crawling: Navigate complex, multi-floor grid-based labyrinths (Layers) filled with traps, puzzles, and hidden treasures.
Astral Collection & Evolution: Capture over 50 unique entities drawn from global mythologies and evolve them through multiple distinct visual and statistical forms.
Deep Customization System: Distribute and master over 250 skill types among your party members to counter specific elemental weaknesses.
Portable Dungeon Mastery: Experience crisp user interfaces, tactical turn-based combat, and engrossing dungeon exploration tailored seamlessly for the PlayStation Vita.
A: Yes, it shares narrative and universe connections with El Shaddai: Ascension of the Metatron, featuring familiar concepts, themes, and characters that tie into its mythological lore.
A: Using special skills and items, you can weaken and capture enemy Astrals during turn-based combat. Once captured, you allocate Karma to feed them, which triggers level-ups and branching evolutionary paths.
A: While the game received physical retail cartridge releases in Japan (and select physical collector's bundles via online boutiques), its standard Western release on the PlayStation Vita was primarily distributed digitally through the PlayStation Network, with physical Vita cartridges heavily sought after by collectors.
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