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Conception II: Children of the Seven Stars delivers an intriguing blend of social simulation, party-building strategy, and turn-based dungeon crawling on the PlayStation Vita. Combining anime storytelling with deep tactical RPG mechanics, the game challenges players to balance school life with high-stakes combat operations.
The core gameplay loop is split into two primary phases: academy life and labyrinth exploration. During school life, players build relationships with seven distinct heroines—ranging from childhood friends to powerful mages—through visual novel style interactions and dialogue choices. Stronger emotional bonds directly influence the base stats, elemental affinities, and job classes of the Star Children created during the "Classmating" ritual.
When exploring the procedurally generated Dusk Circle labyrinths, players enter tactical battles featuring a unique positioning combat system. Encounters take place on a 360-degree grid surrounding enemy monsters. Positioning your party to strike at enemy weak spots or flanks unleashes critical damage while minimizing counterattacks. Managing up to four battle squads (comprising Wake, a heroine, and three teams of Star Children) requires careful tactical coordination, making Conception II a deep RPG experience for portable handhelds.
Specification | Details |
Title | Conception II: Children of the Seven Stars |
Platform | PlayStation Vita (PS Vita) |
Developer | Spike Chunsoft |
Publisher | Atlus |
Genre | Turn-Based RPG, Dungeon Crawler, Social Sim |
Release Date | April 15, 2014 (North America) |
File Format | VPK / MAI / NoNpDrm |
Languages | English Text, English & Japanese Audio |
Classmating System: Build relationships with seven heroines to produce specialized Star Children with distinct combat classes and abilities.
360-Degree Positioning Combat: Tactical turn-based battles where party placement around enemies determines damage output and defense.
Large Party Management: Command up to 13 active party members simultaneously in battle, organized into strategic sub-squads.
Procedural Labyrinth Exploration: Delve into randomly generated dungeons filled with monsters, treasure, and elemental traps.
Dual Audio Support: Features full English voice acting along with the original Japanese audio option.
No, Conception II: Children of the Seven Stars features a completely standalone story, new characters, and a separate setting, so playing the first game is not required.
Star Children are customizable combat units created by combining energy with one of the seven main heroines. Their stats, element, and class options depend on your relationship strength with that heroine.
Yes, the Western release includes dual-audio functionality, allowing players to choose between English and original Japanese voice tracks.
The game can be installed on custom firmware (CFW) enabled PS Vita consoles using standard formats like NoNpDrm, VPK, or MAI dumps via VitaShell.
Click the links below to go to the cloud drive download page
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